Sr Software Engineer - Gameplay (NST)
Nintendo
- Visa sponsorship
- Remote
- Hybrid
About this role
Summary from our partner feed — apply on the employer site for the full posting.
, headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers.
You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume! Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home.
We do all of this with kindness, empathy and respect for each other. For more information about NST, clickhere. DESCRIPTION OF DUTIES: Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages. Reviews and optimizes other engineers' code. Provides effective solutions by applying advanced programming skills and knowledge. Provides technical documentation and explanations intended for distribution to other parties.
Allocates work to other team members and supervises their results. Mentors less experienced members of the team. Makes recommendations regarding system architectural design, data structures, and algorithm development. Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness. SUMMARY OF
REQUIREMENTS: 7 or more years of software engineering experience in the relevant field. Strong all-around programming skills including ability to review and optimize other engineers' code. Strong understanding of core technologies, toolsets, and common workflows for video game development. In-depth understanding of interactive entertainment methodologies and production pipelines. Advanced knowledge of the relevant programming languages (C/C++/C#).
Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes. Proven experience leading and mentoring other gameplay engineers. Undergraduate degree in Computer Science or related field; or equivalent education and experience. Applicants must be legally eligible to work in the United States to be considered.
Visa sponsorship is not available for this role. This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive
benefits package that includes medical, dental, vision, 401(k), and paid time off. Pay Range: $149,414—$224,121 USD. Compensation: 0.000000 - 0.000000.
At a glance
- Employer
- Nintendo
- Location
- Redmond
- Compensation
- $149,414—$224,121 USD
- Posted
- 1 Jul 2026
- Source
- www.whatjobs.com
Explore similar hubs
Apply on employer site ← All Private Sector
Similar openings
Same employer, location, or role family from our partner feed.
AI Engineer - Automation/Robotics 1
Skill Corp · Redmond
Posted July 1st, 2026
AI Engineer - Automation/Robotics 1 at Skill Corp in Redmond United States. Overview Placement Type: Temporary Salary: $60-65 Hourly up to $…
View details →Software Engineer
Visa · Austin
Posted July 2nd, 2026
Software Engineer at Visa in Austin United States. About Us Visa is a world leader in payments technology, facilitating transactions between…
View details →Software Engineer
Twilio · San Francisco
Posted July 2nd, 2026
Software Engineer at Twilio in San Francisco United States. Who we areAt Twilio, we're shaping the future of communications, all from the co…
View details →Staff Software Engineer
Symetra · Bellevue
Posted July 2nd, 2026
Staff Software Engineer at Symetra in Bellevue United States. Symetra has an exciting opportunity for a Staff Software Engineer to join our …
View details →Senior Software Engineer
ChargePoint · Campbell
Posted July 2nd, 2026
Senior Software Engineer at ChargePoint in Campbell United States. About UsWith electric vehicles expected to be nearly 30% of new vehicle s…
View details →Site Reliability - Software Engineer (II)
Skill Corp · Pittsburgh
Posted July 1st, 2026
Site Reliability - Software Engineer (II) at Skill Corp in Pittsburgh United States. Overview Placement Type: Temporary Salary: $78.56-85 Ho…
View details →